










🕵️♂️ Master the shadows, dominate the mission.
Tom Clancy's Splinter Cell Blacklist is a critically acclaimed stealth-action game that lets players define their own play style, blending classic stealth mechanics with dynamic action. Featuring 14 co-op maps, 4 mission types, and a rewarding in-game currency system, it offers deep customization and multiplayer modes that keep fans engaged. Developed by Ubisoft Toronto, this title revitalizes the franchise with precision gameplay and extensive upgrade options.






| ASIN | B0086V5V8G |
| Customer reviews | 4.5 4.5 out of 5 stars (591) |
| Is discontinued by manufacturer | No |
| Item model number | 34746 |
| Language | English |
| Product Dimensions | 17.53 x 13.59 x 1.52 cm; 90.72 g |
| Rated | Ages 7 & Over |
F**O
HIGHLY SATISFYING
This game made a much needed return to the stealth aspect of the Splinter Cell games. Prepare to be in the shadows for a large part of the game which is something every fan of the stealth genre in any game should enjoy but especially the die hard Splinter Cell fans. I'm currently halfway through the main campaign but that's only because I spend so much time playing the online, "Spies vs. Mercs". I must say that Splinter Cell's online gameplay is the most satisfying multiplayer I have ever played. It is so much fun!. The spies and mercs balance each other out in a way that makes this online gameplay one genius of an idea. Many people complain about the graphics but I think the graphics are fine and I have no issues with them at all. In my opinion the game actually looks great. This game was very well made on behalf of Ubisoft Toronto and you can tell they really read the reviews on Conviction and cared about their fans so they went a step backwards and gave us everything we deserved and the game conviction should have been. Not to say Conviction was bad but Blacklist is just down right badass. This game is highly recommended by someone who has always enjoyed playing Splinter Cell games. This game packs a lot of bang for your buck as it has just the right amount of campaign, 14 co-op missions, and much more. The currency system in the game works well as you earn money from missions and online games and you can use the money to buy countless amount of upgrades to help you as Sam Fisher and even as a Spy or a Merc when you play some multiplayer. And for those longtime fans who hate how they changed the voice actor of Sam and replaced Michael Ironside, all I have to say to you is don't let that one aspect keep you from continuing to be a fan and enjoying this awesome game. So much more to say about Blacklist but to sum it all up go out and pick this game up because quite simply, Sam Fisher has never been better!
妙**心
大勢で楽しく
大勢で楽しくプレイするのが望ましいか。ワイワイしながら楽しめる筈。残虐なシーンはお子様には絶対、見せないように。この手のゲームは病んだ心でプレイしてはいけません。生半可の半可な気持ちでプレイして下さい。それで丁度いい。
E**O
Buena actualización
Para fans de Tom Clancy y sus juegos es una muy buena actualización. Poder elegir como te cargas a los malos, en modo sigilo o con todo tu arsenal le da el doble de jugabilidad. Losnuevos en esta saga van a apreciar el juego
S**N
Coming from someone who isn't fond of Stealth/Action Games
I would like to start off saying this because it will show how well this game stuck out for me. I have given stealth games a try plenty of times; I played Dishonored and gave up, I played Assassin's Creed but not very well and gave up at the third major installment, I even played Splinter Cell Conviction until I gave up at the high action sequences. I have never seen a development team get stealth right; not just good, but actually the way a stealth game should be. I love the idea of them but either the game forces action onto you or the stealth is very generic and does not give you a lot of options. Splinter Cell Blacklist doesn't make that mistake. My favorite games include Mass Effect, Fallout 3, The Witcher 2, Bioshock, etc. (RPGs; I like choices). This is now going into that list. Now I will not say this is one of the greatest games ever made or even for this generation of console gaming. There are things that bring it down a little but doesn't shade over my love for this game. Being a big achievement hunter on Xbox I started off the game on rookie to do the tutorial with the idea in mind of killing no one. Well that didn't go well and I wouldn't recommend that on your first play through because the Crossbow is a very big key to unlocking that achievement. So I got ballsy. I decided to play this game STARTING OFF on perfectionist. Me: someone who has only beaten COD and Mass Effect on their hardest difficulties and has extremely little patience, especially in stealth chose the hardest difficulty in this game. This I would also recommend not to start off as but however is not impossible; especially if you don't do the side missions first like I did and just go straight to the campaign. After 4 or 5 days I became much of an intermediate player of this game; learning how gadgets worked and what to look for when sneaking around enemies. 10 days later I had beaten every single player mission on Perfectionist; and damn did it feel good. If you wait until you unlock the crossbow, a sniper rifle or good silent assault rifle, the second silent suit, and sleeping gas then perfectionist is a piece of cake as long as you go for a rough Panther playthrough. Eventually I was mastering ghost mission left and right because it is easier to just run and not be seen (noisemakers are your best friend). However, there are a lot of things that frustrated me when I first started playing. First of all the difficulty of the game does not change how much life you have, the only away to take more bullets before dying is armor. So if you aren't good with being shot at and you get stuck in that position...run, or you will die very quickly. Glitches are not frequent but they are there and sometimes are just plain game breaking. In a co-op mission with my brother, I slid down a ladder under the construct of the map and fell to my death: ultimately failing an already very frustrating mission in the game because the co-op missions are very hard to keep both of you silent (especially when your team mate isn't the brightest and you are doing all the work). Some input actions are also kind of funny and are given the same button while some are virtually useless. One example is the option to peak under a door and opening a door are the same, difference is where you look at the door. Another is that picking up a body and exchanging the unconscious enemies weapon are also the same (ammo is a big problem early on because the low grade suits only carry so much ammo and for me on perfectionist, you aren't allowed to restock ammo EVER). Also, sometimes when trying to climb the controls are not very fluid. Especially in a co-op mission when moving around to save one another and escape enemies that are alert, you need to climb and drop quickly. Well, if your teammate is laying on the ground where you need to climb up, you can not climb, you have to go around to where he isn't sitting. Also, some drop zones are just plain dead zones and sometimes do not make sense. But, the biggest issue with the game I had of all was the difficulty of taking down high infantry enemies with the low grade suit. If you upgrade to the second option of the ops suit you won't have this problem even on perfectionist but anything lower than stealth 2 or 3 and you will have a lot of issues taking him down. First of all you can not wait for them to pass and knock them out, (Under any circumstance) they are very keen at looking around a corner before they step out. You can not shock them with a crossbow or stun gun and you cannot use the crossbow or sleeping gas to make them pass out. You cannot head shot them without first head shot off their helmet which with anything besides a close range assault rifle is EXTREMELY difficult to pull off and highly unlikely you will pull it off without him giving you away. And the one that frustrates me the most that is directly related to your suit is that if you try to walk as slow as possible behind them they will turn around as you try to execute them and they will push you away, setting off the alarm. The only possible way to incapacitate them is to either aerial knock them out, or blow them to hell with an explosive (obviously isn't the best choice in this game). Also, the engineers that drive the drones are for some reason popping drones out left and right if disable a drone; they can pop out an infinite number of them. Snipers also are a pain because the AI wasnt given much intelligence. They have a laser that you see and you have to avoid it. Well that laser hovers over exactly where you need to go and will stay there for a while. It has no imagination and they can not be distracted; even if they are staring at someone and you kill the enemy they can easily see they will not do anything. So let's see the run down of this game Pros -Extremely fun and even the frustration of the difficulty doesn't scare you away. -Great level design with little details that mean everything from your way around to how well you stay hidden (Lighting is very interactive, where you shoot the lights out or set off an emp...or just say "Hey I'm flipping the switch come over here and find out who did it ;) " -Large inventory of weaponry and unique gadgets -Clever Objectives and UI -Multiple options at every corner; you can play half a mission stealth, get bored of hiding and just run until you get caught (if you do) and kill everyone until you decide to evade. -Makes you feel like a real spy; doesn't force a bad linear story down your throat -Collectible are engaging and have meaning to the story -Sound and voice acting are superb -Game is knowledgeable of your load out even in cutscenes and cutscenes are interactive with minor choices -AI has multiple paths of guarding and keeps you on your toes. They are however very predictable as to how they will react to your actions. Cons -Graphics are sub-par, especially since Ubisoft's Assassin's Creed is stunning compared to Blacklist. -Controls are not perfect and should have been adjusted and tested better. -Multiplayer is sort of thrown in your face and while it is interesting, it's just like any other 3rd person multiplayer that no one cares about(Everyone playing is either really good or brand new to the multiplayer and needs time to adjust -Specific enemies such as Snipers, Engineer drone pilots, and High Infantry are sometimes frustrating. -Glitches cause you to poke in and out of cover; cover system is sometimes difficult to stay in cover because the slightest move away from cover will detach you from the wall. -The silhouette system when you alert enemies was not well thought through: Once some one sees you and you don'y silence them EVERY enemy in the area sees that silhouette regardless of whether he yells anything; all he has to do is shoot at you and every knows. This is obvious to you because you can see the shade, and then you can see the AI blatantly shooting directly at it when it's obvious are not sitting there. -My kinect did not respond any controls and the only control I was aware of is also linked to the back button making it literally for laughs. Over all I gave a lot of Cons for a high rated game. But, in all honesty all of these cons do not stop the fun; once you can unlock a lot of the gadgets and weapons and learn how this game works, it's an instant classic that is a little behind it's time. This is the game that Conviction SHOULD have been. I gave this game a 5 star rating but realistically I would give this gave an 8.9 out of 10. Definitely one of the best games I've played this year.
A**R
recommended for hardcore STEALTH ONLY*
Indeed this game is one of the best of TOM CLANC'Y SPLINTER CELL games. This game has cool graphics, gameplay is only stealth. So I recommend to all those hardcore stealth loving gamers to buy it........and I am also waiting for the new game GOST RECON WILDLANDS which is going to be BOSS.....
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