---
product_id: 17259489
title: "The Art of Game Design: A Deck of Lenses, Second Edition"
price: "KD 365.86"
currency: KWD
in_stock: true
reviews_count: 11
url: https://www.desertcart.com.kw/products/17259489-the-art-of-game-design-a-deck-of-lenses-second
store_origin: KW
region: Kuwait
---

# The Art of Game Design: A Deck of Lenses, Second Edition

**Price:** KD 365.86
**Availability:** ✅ In Stock

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- **What is this?** The Art of Game Design: A Deck of Lenses, Second Edition
- **How much does it cost?** KD 365.86 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.kw](https://www.desertcart.com.kw/products/17259489-the-art-of-game-design-a-deck-of-lenses-second)

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## Description

The Art of Game Design: A Deck of Lenses, Second Edition [Jesse Schell] on desertcart.com. *FREE* shipping on qualifying offers. The Art of Game Design: A Deck of Lenses, Second Edition

Review: Required reading for all game designers - What Jesse does with this book is ask important questions that are pertinent to nearly every game. The other thing he does is create a clear and concise vocabulary for those elements of a game that maybe intuitive to us as designers, but perhaps is not articulated that well in our own minds. This clear vocabulary is empowering, as it enables a designer to more easily think about the elements of their game, and in addition, to add to the foundation that Jesse has already put together. We as game designers are thus able to leap-frog far ahead in terms of how we think about our games. An excellent book by an obviously very thoughtful and intelligent person.
Review: My design clarified from just reading through these! - I was just reading through them when I first got it and it already had an effect on clarifying my image of how I'm going to design and build my game. So I would say it's worth it. No I don't have the book, it's not necessary if you're not into heavy educational books which I'm not.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #4,767,081 in Books ( See Top 100 in Books ) #68,010 in Puzzles & Games |
| Customer Reviews | 4.8 4.8 out of 5 stars (122) |
| Edition  | 2nd |
| ISBN-10  | 0692288872 |
| ISBN-13  | 978-0692288870 |
| Item Weight  | 1.25 pounds |
| Language  | English |
| Print length  | 113 pages |
| Publication date  | November 6, 2014 |
| Publisher  | Schell Games |

## Images

![The Art of Game Design: A Deck of Lenses, Second Edition - Image 1](https://m.media-amazon.com/images/I/71Gqh9EGJOL.jpg)
![The Art of Game Design: A Deck of Lenses, Second Edition - Image 2](https://m.media-amazon.com/images/I/51q70JO7LoL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Required reading for all game designers
*by E***R on April 30, 2013*

What Jesse does with this book is ask important questions that are pertinent to nearly every game. The other thing he does is create a clear and concise vocabulary for those elements of a game that maybe intuitive to us as designers, but perhaps is not articulated that well in our own minds. This clear vocabulary is empowering, as it enables a designer to more easily think about the elements of their game, and in addition, to add to the foundation that Jesse has already put together. We as game designers are thus able to leap-frog far ahead in terms of how we think about our games. An excellent book by an obviously very thoughtful and intelligent person.

### ⭐⭐⭐⭐⭐ My design clarified from just reading through these!
*by F***. on October 5, 2018*

I was just reading through them when I first got it and it already had an effect on clarifying my image of how I'm going to design and build my game. So I would say it's worth it. No I don't have the book, it's not necessary if you're not into heavy educational books which I'm not.

### ⭐⭐⭐⭐⭐ fantastic for brainstorming sessions
*by A***R on March 6, 2013*

We used these for a creative (non-game) brainstorming session; I'm a huge fan of Jesse Schell's book and have used it on game design projects, but wanted to see how they would stack up outside of the games context. They were awesome. Some less relevant than others, but even thinking about heroes and villains in a product design scenario is a really helpful creative exercise. There are some lenses which unlocked truly insightful commentary and discussion. Recommended for software/design professionals as well as those in games.

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*Product available on Desertcart Kuwait*
*Store origin: KW*
*Last updated: 2026-05-17*