---
product_id: 20775001
title: "Asmodee 7 Wonders Duel Board Game BASE GAME - Intense Two-Player Battles in the Ancient World, Strategy Game for Kids and Adults, Ages 10+, 2 Players, 30 Minute Playtime"
brand: "asmodee"
price: "KD 18.18"
currency: KWD
in_stock: true
reviews_count: 8
category: "Asmodee"
url: https://www.desertcart.com.kw/products/20775001-asmodee-7-wonders-duel-board-game-base-game-intense-two
store_origin: KW
region: Kuwait
---

# 30 min fast gameplay Strategic 2-player duel 3 victory paths: military, science, prestige Asmodee 7 Wonders Duel Board Game BASE GAME - Intense Two-Player Battles in the Ancient World, Strategy Game for Kids and Adults, Ages 10+, 2 Players, 30 Minute Playtime

**Brand:** asmodee
**Price:** KD 18.18
**Availability:** ✅ In Stock

## Summary

> ⚔️ Outsmart, outbuild, outlast—your ancient empire awaits!

## Quick Answers

- **What is this?** Asmodee 7 Wonders Duel Board Game BASE GAME - Intense Two-Player Battles in the Ancient World, Strategy Game for Kids and Adults, Ages 10+, 2 Players, 30 Minute Playtime by asmodee
- **How much does it cost?** KD 18.18 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.kw](https://www.desertcart.com.kw/products/20775001-asmodee-7-wonders-duel-board-game-base-game-intense-two)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Compact & Portable:** Sleek design fits any game night setup—no assembly, just pure strategic thrill.
- • **Accessible Yet Deep:** Low learning curve with rich strategic depth perfect for millennials balancing fun and challenge.
- • **Dynamic Card Matrix:** Face-down and limited card choices create constant tension and replayability.
- • **Triple Victory Paths:** Win by military conquest, scientific dominance, or highest prestige points—keep your opponent guessing!
- • **Intense Two-Player Strategy:** Master your civilization in a quick 30-minute battle of wits and tactics.

## Overview

7 Wonders Duel is a critically acclaimed two-player strategy board game by Asmodee, designed for quick 30-minute sessions. Players compete to build civilizations through military, science, or prestige, navigating a dynamic card matrix that ensures every game feels fresh. Ideal for ages 10+, it combines accessible rules with deep tactical choices, making it a must-have for millennials seeking engaging, social, and intellectually stimulating gameplay.

## Description

One of the most celebrated games in the world can now be experienced in a two-player arena.7 Wonders Duel takes the game play and excitement of the original and adapts it for one-on-one battles. Take control of your civilization and decide to invest in science, military or prestige. Two New ways to win will keep you on your toes and watching every move your opponent makes. If you fail to build defenses your capital city may be destroyed, but ignore technology and your people may be left in the dark ages. It's a constant tug of war.7 Wonders Duel is an exciting New way to play the game that took the world by storm. Great for both fans of the original and those New to the hobby.

Review: Tighter version of 7 Wonders for 2 players - If you aren't thrilled with the 2-player version of the original 7 Wonders game, you'll probably find Duel to be a major improvement. Duel pares down some of the complexity of 7 Wonders while at the same time adding intrigue. In each of the three ages, a matrix of cards is formed so that only a few cards are available at one time. Many of the cards are also face-down until activated, which creates quite a bit of tension during the game. There are three paths to victory in Duel: producing buildings and wonders, collecting six science symbols, or reaching the maximum level on the military conquest track. I've played about 10 games to this point, and it's clear that setting up production to earn victory points is the dominant strategy. Focusing solely on the science or conquest path can be rough. Be flexible, though -- your opponent's moves may point out the best path. Some ratings... LEARNING CURVE: Low. Newcomers should grasp the game easily within 15 minutes, even without knowing how to play 7 Wonders. GAME FLOW: Quick. There are few (but many times tough) decisions to make on a turn. Since this is only a 2-player game, you don't have to wait long for your next turn. INTENSITY: Above average. Even though Duel's strategy is rather light, you're often faced with the dilemma of taking a good card while potentially revealing a card that gives your opponent exactly what they need. REPLAYABILITY: Above average. Each game feels different since not all components are in play every time, and the card matrix helps randomize outcomes. THEME: Average. During the game, I'm focused more on what the card gives me rather than the building or wonder itself. The original 7 Wonders does a little better in this area. COMPONENT QUALITY: Average. The building cards are of the smaller Euro-size, but this helps reduce the size of the card matrix. The box insert is designed well to organize game components. The Wonder cards tend to warp over time. Overall, Duel is one of the best 2-player games in my collection, especially if I'm looking for a quick 30-minute game. Strong recommend.
Review: Superb, quickfire strategy for two. - An excellent two player strategy game, feels completely fresh after dozens of matches. You take turns choosing cards to take (or sell) to add buildings to your civilization, each with its own cost, requirements and benefits. You also have access to Wonders, which you choose from a pool of options at the beginning. They require a lot of resources and the sacrifice of a normal card in exchange for powerful effects. Over three rounds, you're aiming for one of three victory conditions, while trying to stop your opponent from doing the same: military conquest, scientific advancement, or simply having the highest score based on a range of factors of the first two weren't achieved. Once you get the flow of the game and are familiar with the card's functions, gameplay is fast and the three rounds pass in no time. The cards are beautifully illustrated and manage to communicate all the information needed in simple symbols, though there are also reference guides in the box if you need clarification. I've never played the original 7 Wonders to compare, but this is a seriously well-designed and elegant strategy game. From the first card draw, you always have to balance what you want with reducing opportunities available to your opponent. There's this constant to-and-fro tension which makes the “Duel” name very apt. No system in the game is complicated, and yet the strategy that emerges from it is: surely the mark of great design.

## Features

- STRATEGY GAME: Experience an intense two-player struggle for supremacy in the ancient world! Challenge your opponent and bring your civilization to victory with Prestigious Buildings, Military Supremacy or Scientific Supremacy.
- TAKE CONTROL OF YOUR CIVILIZATION: Decide to invest in science, military or prestige. If you fail to build defenses, your capital city may be destroyed, but ignore technology and your people may be left in the dark ages. Will your city achieve greatness, or will your opponent prevent you from completing all your Wonders?
- VICTORY CAN BE ACHIEVE IN THREE WAYS: By invading your opponent’s capital, by achieving a monopoly on scientific advancement, or simply by crafting the city that will earn the most victory points in the end. But be warned: only seven of the eight Wonders in play can be built.
- FAST & FUN GAME FOR TWO PLAYERS: Average 30 minutes of gameplay for 2 players. The perfect gift to add to game night with kids aged 10 and up!
- REPLAY FOR NEW FUN GAMEPLAY: 7 Wonders offers quick gameplays which keep players engaged regardless of player count. Looking for new adventures? Try our other Expansions New Editions (Note: All our Expansions - Cities, Leaders and Armada - require the 7 Wonders Base Game to play).

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B014DMSTXK |
| Age Range Description | Big Kid |
| Are Batteries Required | No |
| Best Sellers Rank | #6,290 in Toys & Games ( See Top 100 in Toys & Games ) #213 in Board Games (Toys & Games) |
| Brand Name | Asmodee |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Multi-colored |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 9,601 Reviews |
| Edition | Duel |
| Educational Objective | Develop critical thinking, strategic planning, and resource management skills; foster interest in ancient civilizations and history |
| Estimated Playing Time | 30 Minutes |
| Genre | Strategy |
| Global Trade Identification Number | 05425016923801, 05425016923818 |
| Included Components | game |
| Is Assembly Required | No |
| Item Dimensions | 2 x 8 x 8 inches |
| Item Type Name | Board Game |
| Item Weight | 0.54 Kilograms |
| Manufacturer | Asmodee |
| Manufacturer Maximum Age (MONTHS) | 180.0 |
| Manufacturer Minimum Age (MONTHS) | 120.0 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Paper |
| Minimum Age Recomendation | 120 |
| Number of Items | 1 |
| Number of Players | 2 |
| Operation Mode | manual |
| Power Source | Manual |
| Size | Standalone |
| Theme | Strategy |
| Unit Count | 1.0 Count |

## Images

![Asmodee 7 Wonders Duel Board Game BASE GAME - Intense Two-Player Battles in the Ancient World, Strategy Game for Kids and Adults, Ages 10+, 2 Players, 30 Minute Playtime - Image 1](https://m.media-amazon.com/images/I/81YwMWy3ttS.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: If you could only get this or the original 7 Wonders, and you will mostly only get to play with one other person, which would you buy?**
A: 7 Wonders does have a 2 player variation, but it is nothing compared to 7 Wonders Duel!! Duel changes a number of elements from the original 7 Wonders, making it more cut throat. Everything is connected - how much resources cost and how much money you can get from discarding is dependent on the cards you and your opponent have already played. There are a number of new functions that allow you to directly block your opponent - from discarding cards they have already played to taking their money. It is super fun - I love 7 Wonders, but I love Duel more - to the extent that I wish they made a Duel variety for more than 2 players. I would definitely point you towards Duel! That being said, there are ways to make the 2-player variation in 7 Wonders more exciting - playing with multiple boards per player is a lot of fun!

**Q: I heard that this game was already out of print? Why is that??**
A: I don't know where you heard that, considering it just came out late November.  It's still available on Amazon and it's still available from Asmodee, the parent company that produces the game.  So whatever source told you it's already out of print is mistaken or possibly high...:D

**Q: I just received this game and all of the cards and instructions are in Chinese.  Anyone else have this problem?**
A: Sounds like you received a fake, bootleg version. Did you buy it from a reputable dealer? Many games are counterfeited in Asia.

**Q: does the insert fit sleeved cards?**
A: They will not fit with sleeves on them. My solution, rather than ditch the insert, was to make cuts into the plastic corners of the card wells. This way I could bend the walls of the card wells a little bit to give me the little bit of room that I needed to have the sleeved cards easily fit. Only takes about 2-3 minutes, keeps the insert, and lets the sleeved cards fit perfectly.  Tried to attach a photo, but Amazon doesn't allow it for answers to questions.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Tighter version of 7 Wonders for 2 players
*by E***M on November 26, 2016*

If you aren't thrilled with the 2-player version of the original 7 Wonders game, you'll probably find Duel to be a major improvement. Duel pares down some of the complexity of 7 Wonders while at the same time adding intrigue. In each of the three ages, a matrix of cards is formed so that only a few cards are available at one time. Many of the cards are also face-down until activated, which creates quite a bit of tension during the game. There are three paths to victory in Duel: producing buildings and wonders, collecting six science symbols, or reaching the maximum level on the military conquest track. I've played about 10 games to this point, and it's clear that setting up production to earn victory points is the dominant strategy. Focusing solely on the science or conquest path can be rough. Be flexible, though -- your opponent's moves may point out the best path. Some ratings... LEARNING CURVE: Low. Newcomers should grasp the game easily within 15 minutes, even without knowing how to play 7 Wonders. GAME FLOW: Quick. There are few (but many times tough) decisions to make on a turn. Since this is only a 2-player game, you don't have to wait long for your next turn. INTENSITY: Above average. Even though Duel's strategy is rather light, you're often faced with the dilemma of taking a good card while potentially revealing a card that gives your opponent exactly what they need. REPLAYABILITY: Above average. Each game feels different since not all components are in play every time, and the card matrix helps randomize outcomes. THEME: Average. During the game, I'm focused more on what the card gives me rather than the building or wonder itself. The original 7 Wonders does a little better in this area. COMPONENT QUALITY: Average. The building cards are of the smaller Euro-size, but this helps reduce the size of the card matrix. The box insert is designed well to organize game components. The Wonder cards tend to warp over time. Overall, Duel is one of the best 2-player games in my collection, especially if I'm looking for a quick 30-minute game. Strong recommend.

### ⭐⭐⭐⭐⭐ Superb, quickfire strategy for two.
*by N***N on December 9, 2025*

An excellent two player strategy game, feels completely fresh after dozens of matches. You take turns choosing cards to take (or sell) to add buildings to your civilization, each with its own cost, requirements and benefits. You also have access to Wonders, which you choose from a pool of options at the beginning. They require a lot of resources and the sacrifice of a normal card in exchange for powerful effects. Over three rounds, you're aiming for one of three victory conditions, while trying to stop your opponent from doing the same: military conquest, scientific advancement, or simply having the highest score based on a range of factors of the first two weren't achieved. Once you get the flow of the game and are familiar with the card's functions, gameplay is fast and the three rounds pass in no time. The cards are beautifully illustrated and manage to communicate all the information needed in simple symbols, though there are also reference guides in the box if you need clarification. I've never played the original 7 Wonders to compare, but this is a seriously well-designed and elegant strategy game. From the first card draw, you always have to balance what you want with reducing opportunities available to your opponent. There's this constant to-and-fro tension which makes the “Duel” name very apt. No system in the game is complicated, and yet the strategy that emerges from it is: surely the mark of great design.

### ⭐⭐⭐⭐⭐ Great game for us, wonderful back and forth competition
*by N***K on April 6, 2020*

7 Wonders Duel was a must buy for us. Absolutely love and always enjoy when we had enough people to play the original 7 Wonders game, and as we have yet to try the 2 player variant and Duel is always so highly recommended we wanted the chance to play one of our favorite games as 2p. Simply stated it works very well, Duel is a great game and is highly competitive, and you’ll find familiar iconography and cards/theme from the original game and just need to learn some of the new rules. Duel has many paths to victory and will make each game quite different depending on the shuffle and distribution of the cards and wonders. The new win scenarios with military power or leading with science are interesting and fun to aim for. I personally feel though that once both players understand how both conditions are achieved you can easily upset wins with either of them by just denying those cards to the other player. This will somewhat force you to take cards that you don’t want or need yourself and either take them as money value or use them for wonders. In this way we don’t often see wins based on military or science unless it is a very lucky reveal of the hidden cards in the stack. I’m not really a fan of either of those types of win and we’re almost at the point now that we would prefer always to play to the end and have wins be score based. There is another neat twist with Duel and that is how you set up each age and their cards. You will set up a pyramid or Mahjong type of tile system with altered rows of displayed and hidden cards. The next row of cards won’t be available until the previous row has had any cards on top of hidden cards removed and played, at which time the next row is opened and flipped to display. I really enjoy that part of the game and think it works very well to have some hidden elements at play. I’m not one to count and memorize the cards and be thinking of which ones are hidden in any of the piles so this remains fun for us. What I don’t like though are the tiny cards, shuffling them, and actually arranging that Mahjong style setup for each of the 3 ages, while I still love the mechanic and what it adds to the game the components themselves and the setup detracts a bit and adds time to the game which I don’t care for. Duel is a great pick for 2 player gamers and I don’t imagine we’ll stop playing it or get rid of it anytime soon. It really scratches our itch to play 7 Wonders when it’s just the two of us. There are just a few things that don’t live up to the hype I had expected, although we are still looking forward to adding some of the expansions to our base game and try those out as well. I’m sure we’ll enjoy those as well and we would both still recommend 7 Wonders Duel overall.

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*Product available on Desertcart Kuwait*
*Store origin: KW*
*Last updated: 2026-02-14*