---
product_id: 44204146
title: "How to Create Action, Fantasy and Adventure Comics Hardcover – September 1, 1996"
brand: "tom alvarez"
price: "KD 10.71"
currency: KWD
in_stock: true
reviews_count: 3
category: "Books"
url: https://www.desertcart.com.kw/products/44204146-how-to-create-action-fantasy-and-adventure-comics-hardcover-september
store_origin: KW
region: Kuwait
---

# How to Create Action, Fantasy and Adventure Comics Hardcover – September 1, 1996

**Brand:** tom alvarez
**Price:** KD 10.71
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** How to Create Action, Fantasy and Adventure Comics Hardcover – September 1, 1996 by tom alvarez
- **How much does it cost?** KD 10.71 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.kw](https://www.desertcart.com.kw/products/44204146-how-to-create-action-fantasy-and-adventure-comics-hardcover-september)

## Best For

- tom alvarez enthusiasts

## Why This Product

- Trusted tom alvarez brand quality
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## Description

From Library Journal
        	
        	
        		
        		
	        		
						
			        		Alvarez, creator of the daily Sherlock Holmes comic strip and a teacher of comic art, has put together the most substantial book yet on this increasingly popular art. Comics, sometimes known as &quot;sequential art,&quot; are a multimillion-dollar business, with their original panels collected like fine art and shown on museum walls. This comprehensive volume covers cartooning elements from human anatomy, clothing and drapery, light, and composition to lettering, inking, and writing the text. Tips from leading cartoonists like Sy Barry (The Phantom) round out a book that dabblers and aspiring professionals alike will enjoy. For a good companion to this, see Lurene Haines&apos;s Writer&apos;s Guide to the Business of Comics (Stabur, 1995).Copyright 1996 Reed Business Information, Inc.
						    	
					    	
						
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## Images

![How to Create Action, Fantasy and Adventure Comics Hardcover – September 1, 1996 - Image 1](https://images-na.ssl-images-amazon.com/images/I/514A7V43BCL.jpg)

## Customer Reviews

### ⭐⭐⭐ Much better books out there.
*by T***T on December 26, 2009*

I was very disappointed in this book. I realized when I purchased it that it was a bit older than most books out there but I really wanted to see this artist's take on things. The overall content of the book is pretty much the same as the rest of the books of this type. It covers very basic anatomy and human proportions, but the problem is that the illustrations are just terrible. They look like high school drawings of an unskilled fan boy. Some of the drawing are very out of proportion with one arm longer than the other or heads too small for the body. This is surprising to me because I have seen the author's Shelock Holmes comic strips and the art in them is phenomenal, in my opinion. Those strips are what prompted me to want to see this book in the first place. The drapery section is its saving grace. However, this is a very small section at only a few pages and if you are familiar with drawing at all this section may not be of any help to you.  For more in depth coverage and better rendered art, I recommend Draw Comics with Dick Giordano, Drawing Dynamic Comics by Andy Smith, and Comics Crash Course by Vincent Giarrano.

### ⭐⭐⭐⭐ Four Stars
*by G***G on September 22, 2015*

Very good overview, nothing is discussed in detail.

### ⭐⭐⭐⭐⭐ A book you should own as an aspiring comic book artist
*by C***A on December 20, 2002*

I didn't buy this book here because I was lucky to find it here in the Philippines.  I found this book almost complete in its goal to teach its readers to become comic book artists.  The book could have been 100% complete if it had a few pages on muscle structure (male and female), more pointers on drawing hands, foreshortening the human body and coloring. Despite these, I still rate it 5 stars.One particular chapter that I believe stood out was the chapter on Clothing and Drapery. Learn the principles Tom outlined here and you will be able to draw clothing and drapery from memory.It's not the only book you should buy if you want to draw comics but it definitely is a must-own book.  I also bought Stan Lee and John Buscema's "How to Draw Comics - The Marvel Way" from the same bookstore. I haven't finished reading it yet because I'm already practicing breakdowns (posing your character using basic shapes prior to filling them in with muscles and covering them with clothes or costumes) as Tom suggested we do for at least a week or better months or a year (what a perfectionist, ey?).

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*Product available on Desertcart Kuwait*
*Store origin: KW*
*Last updated: 2026-05-16*