Ready Player One
H**A
One of the Best Sci-fi books available on market!!
Ready Player One is a thrilling adventure with an intriguing plot, captivating characters, and a unique virtual world. Cline's writing style is exciting and fast-paced, drawing readers into the virtual world of the OASIS. The characters are well-developed and real, and the book has great depth and detail. The story is full of suspense and surprise, and readers will find themselves rooting for Wade and his friends as they battle the corporate villains.It follows the story of Wade Watts, a teenage orphan living in a crowded future-world where the only escape is the virtual universe of the OASIS. When the creator of the OASIS dies, he leaves a challenge to find an Easter egg hidden within the virtual world. When Wade finds the egg, he must battle a powerful corporation to prevent them from taking over the OASIS and destroying it.Overall, Ready Player One is a great read for fans of science fiction and virtual reality. It is a captivating adventure that will keep readers hooked from beginning to end. Highly recommended!Thank you
L**V
Gift
Gifted my older brother this book as he loves the movie, he was mighty pleased!
M**R
Ein wilder Ritt
Im Jahr 2045 verbringt ein Großteil der Menschheit seine Zeit in der virtuellen Welt der OASIS, alleine schon um der harten Realität einer zugrunde gehenden Welt zu entkommen. Allerdings bietet die OASIS nicht nur Unterhaltung in Form von Spielen und Filmen, sondern auch Arbeitsplätze und Bildungsangebote. Wade Watts ist praktisch in der OASIS groß geworden. Vor einer Weile hat er dann auch die Gelegenheit genutzt und ist von seiner realen Schule in eine virtuelle Schule in der OASIS gewechselt. Neben der Schule verbringt Wade seine gesamte Zeit mit der Suche nach einem Easter Egg in der virtuellen Realität. Der OASIS-Erschaffer James Halliday ist fünf Jahre zuvor verstorben und hat in seinem Testament verfügt, dass sein gesamtes Vermögen und seine Mehrheitsanteile an der OASIS an denjenigen Spieler gehen, der zuerst ein von ihm verstecktes Easter Egg aufspüren kann. Anfangs war das Interesse an der Eierjagd riesengroß. Doch nachdem jahrelang keine Spur gefunden werden konnte, haben die meisten Menschen das Interesse verloren. Lediglich die Firma IOI, die die OASIS übernehmen und wirtschaftlich ausbeuten möchte, beschäftigt noch professionelle Spieler, die für sie das Easter Egg aufspüren sollen.Wade hat sich inzwischen unglaublich viel Wissen über James Halliday und dessen Lieblingsepoche, die 80er Jahre, angeeignet. Aber da er nicht über das nötige Geld verfügt, um seinen virtuellen Avatar in der OASIS herumzuteleportieren, kann er sich nicht auf den unzähligen Planeten umschauen, sondern sitzt jeden Tag auf den Schulplaneten Ludus fest. Doch dann kommt ihm eine unglaubliche Erkenntnis. Das erste Rätsel auf der Suche nach dem Easter Egg spricht vom Lernen und könnte sich somit auf genau diesen Schulplaneten beziehen. Wade lässt eine Suchsoftware eine Karte des Planeten scannen und wird tatsächlich fündig. Eine Nachbildung des berüchtigten Tomb of Horrors aus einer alten Dungeons & Dragons-Erweiterung befindet sich auf einem Wald auf der anderen Seite des Planeten und somit in greifbarer Nähe.Dank der im Netz zu findenden Spielanleitung kann sich Wade mit seinem schwächlichen Avatar an allen Fallen vorbei bis ins Zentrum des Dungeons bewegen. Dort erwartet ihn jedoch eine Überraschung. Anstatt gegen einen untoten Zauberer kämpfen zu müssen, muss er diesen an einem alten Spielautomaten schlagen. Glücklicherweise sind antike Videospiele genau Wades Steckenpferd. So gelingt es ihm knapp den Zauberer zu schlagen, der sich sogleich in eine Nachbildung von James Halliday verwandelt, die ihm gratuliert und einen Schlüssel überreicht. Kaum ist der James Halliday wieder verschwunden, stürmt Art3mis ins Grabmal. Die hochlevelige Spielerin ist im Netz bekannt und auch Wade gehört zu ihren Bewunderern. So bringt er erst einmal auch kein Wort raus, als Art3mis wissen will, was er hier zu suchen hat.2018 erschien ein Film von Regisseur Steven Spielberg basierend auf Ready Player One. Am Drehbuch schrieb Ernest Cline mit. Auch wenn vom Buch hauptsächlich einige Grundideen und die Charaktere übernommen wurden, ist das Ergebnis extrem sehenswert. Buch und Film enthalten komplett unterschiedliche Aufgaben für die Easter Egg Jäger und viele neue Referenzen auf die 80er Jahre Popkultur. So wird das Vergnügen verdoppelt, anstatt dass man sich über eine halbherzige Filmadaption ärgern muss.
I**S
Brilliant!
By my son, Noah, the reader & reviewer of this book...Ready Player One was a thrilling adventure filled with science fiction, geeky references, and a creative outlook on the future. This book takes place in 2045. Most of the world’s resources have run out and there is an energy crisis that has driven many people out of a job. How do people deal with living in such a terrible world? The OASIS provides an escape for millions of people. It’s an online multiplayer game that allows millions of people to connect and explore. The creator of this OASIS became a multi billionaire named James Halliday. After he died, he created a contest for everyone in the OASIS to solve a bunch of clues using facts about his life. The winner would inherit all of his money and become the CEO of Gregarious Simulation Systems. Because this was such a good prize, millions of people studied Halliday and everything he did. Among these people was Wade Watts, an 18-year-old senior in high school. In order to obtain the Easter egg, you had to find the copper key and then find the first gate. After that, find the jade key and then the second gate. And lastly, find the crystal key and the third gate. Five years pass and no one can decipher the copper key riddle. Until one day in school, Wade figures it out. He becomes famous for being the first one to get his name onto the score board. However, he runs into his cyber crush, Art3mis. They hit it off and exchange contact information. She shortly completes the gate after him. Wade immediately finds the first gate and moves on while Nolan Sorrento, president of IOI blows up his home. More happens and eventually Wade is forced to work with Art3mis, his best friend Aech, and Shoto in order to open the third gate. He has thousands of people from the OASIS help him unleash a full-on attack on the Sixers (another name for the people at IOI). After all the effort, Wade wins the contest and finally gets to meet Art3mis in person.Many characters change toward the end of the book. Art3mis neglects Wade to focus on the hunt regrets it because she enjoyed her time with Wade. James Halliday spent his entire life escaping his miserable life through video games. Before he dies, he tells Wade not to make the same mistake as him. However, Wade changed a lot throughout the entire book. He starts off as a regular teenage boy, just playing video games every waking second of his day, desperate to find the egg. He isolates himself completely from other people until he meets Art3mis. He starts focusing more of his time and energy on her rather than on the hunt. Before her, speaking to girls was out of the question. Also, his goals with what he would do with the money changed. At first, he just wanted to build a spaceship and fly far away from earth. But after meeting Art3mis, he wanted to help feed the hungry like she did. He became very selfless and even risked spending the rest of his life as an IOI indentured servant just to make sure people wouldn’t have to deal with IOI taking over the OASIS. At the very end, the author wanted to show the readers just how important it is to be in the real world. “It occurred to me then that for the first time in as long as I could remember, I had absolutely no desire to log back into the OASIS.” (pg 372) Staying logged onto the OASIS has removed so many people from reality and hurt their mental health. Sometimes, escaping in the real world, no matter how bad it is, is the right thing to do.I thoroughly enjoyed every part of the book. While there were a lot of boring long descriptions, they were necessary. I loved how the characters changed a lot throughout the book and enhanced the theme. Teaching kids to not ignore the problems in the world and not just escape onto their phones is crucial. Ernest Cline was showing us what would happen if we simply did nothing and I hope this was a wakeup call for everyone. I liked the dialog and how the characters connected. I feel like Cline really captured the true essence of a friendship. Wade was also a good character. Some his lines and sayings were funny, and this made him a likeable protagonist. Some of the plot points were good as well. I would’ve never thought to have Wade become an indentured servant to penetrate IOI from the inside. That was really creative. I also enjoyed all of the references in the book, even though I didn’t understand most of them. And the way he incorporated them in the riddles was just absolutely brilliant. This is my second time reading the book and I enjoyed it so much. I’m sure all the nerds out there (especially ones who were teens in the 80’s) really appreciated this work of art
L**O
Excelente
Se alguém te falar que para gostar desse livro, é preciso entender as referências dos anos oitenta, estão mentindo. Eu nasci em 91 e, vai saber por quê, nunca tive muito interesse pela década de oitenta, apesar do meu filme e música favoritos serem dela. De todas as referências do livro, só entendi mesmo a do DeLorean, por causa do De Volta para o Futuro ser o amor da minha vida, do Dungeons and Dragons e a da Ms. Pac Man. Todo o resto para mim foi novidade, e ainda assim consegui amar a história praticamente do começo ao fim.Na verdade, tenho duas críticas para o livro. A primeira é que tem referências demais mesmo. Acho que o autor estava tentando fazer homenagem a tanta coisa, que passou um pouco do limite. Mas talvez esse número de informações não teria sido tão esmagador se não viesse com tantas explicações sempre, o que é minha segundo crítica. Infelizmente, dá para ver desde o começo do livro que o autor usa muito de explicações na sua narração. E não é só na hora de dizer de que ano e para qual função etc o jogo que ele mencionou é, mas em muitas das ações mesmo. Todas as melhores partes do livro são as mais presenciais e que têm um tom mais de prosa do que de uma história repassada por terceiros.Por causa disso, o ritmo do livro cai um pouco em algumas partes, o que eu consegui superar e impedir de me desanimar, já que li rápido e só parava quando estava no meio de uma parte emocionante. Essa é uma mania minha, de sempre parar de ler só quando algo importante está acontecendo e estou realmente animada para continuar, que aí fica bem difícil desanimar. Quem tiver menos tempo para ler e for obrigado a ler de pouco em pouco vai sentir mais essa quebra no ritmo e esse excesso de informações. Só tenho uma coisa a dizer a quem desanimar: continue, porque o final é ótimo!Aliás, o livro é dividido em três partes e a terceira é de longe a melhor. Simplesmente amei o clímax, amei a resolução e admiro muito o autor por ter conseguido criar um final que fosse aumentando mesmo o nível, como em jogos de videogame, sem parecer forçado ou exagerado. O enredo da história e seu desenvolvimento, aliás, são impecáveis, o que definitivamente vai me fazer dar uma chance para outros livros do autor. Sem contar com o apego que criei pelos personagens, que não é das coisas mais frequentes para mim.Estou extremamente feliz de ter decidido ler este livro, que me surpreendeu completamente e foi divertido do começo ao fim. Apesar das minhas críticas, me apaixonei completamente pela história e pelos personagens e senti desde antes da página cem que ele entraria na minha lista de favoritos. E é por isso que dei nota cinco. Os pequenos defeitos não importam quando a história é tão incrível e bem desenvolvida quanto a desse livro. Ele conseguiu fazer com que eu, uma pessoa que só jogou uns cinco jogos de videogame e um RPG na vida, mergulhasse completamente na história e me divertisse como se tivesse crescido nos anos oitenta. Simplesmente amei.
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