🎮 Shape your destiny in the Quantum battlefield!
Tecmo Koei's Quantum Theory for PlayStation 3 offers an innovative gaming experience with its unique shape-shifting battlefield mechanics, allowing players to execute powerful two-character combos against massive foes. Engage in strategic online play and immerse yourself in epic royale modes that keep the excitement alive.
L**N
An oddity in the world of Cover based shooters.
Do you like Gears Of War? what about destructible environments? well, this game has both, but, the game play and mechanics are a little too 'relaxed' and often lead to the downfall of your character. it was an interesting premise, but ultimately there are similar games out already that do this much better, case in point; Gears of War is the better game, as would be most other games that allow the use of cover based gun fighting.
R**W
Post-apocalyptic wonderland
I beat this game today and had a great time! I think my dad will really enjoy it too when he plays it. The whole game probably took around 15 hours, and it didn't feel too short or too long.My absolute favorite part was the ambience. The environments are gorgeous and colorful, and range from starkly beautiful to distorted and hellish. Throughout the whole tower there's a wealth of color themes, architectural styles, room layouts and such, but it still feels very cohesive. I thought the "constantly changing" aspect of the level design would be lame or ugly or badly executed or something, but instead it transformed spaces in totally bizarre ways and made fights twistedly chaotic.The gameplay itself is pretty fun. I'm not much for the whole sit-behind-cover-and-shoot-other-guys-behind-cover thing, but there's a lot of weapons and you're afforded a lot of playstyle flexibility. For example, there's a gun that gives your melee attack extra strength and better coverage - use it and you can even take the brawler approach (I did, for a stage or two). The combo attack girl, who travels with you for about half the game, gives you a couple extra moves (melee and ranged) which, if used appropriately, are very effective. The controls are also well thought out and the character control is simple and fluid.I know a lot of reviews complained about the platforming/climbing. There are only one or two areas in the game that I really had problems with, and I think I could do them better now. During these sequences, a "press jump" icon will appear. The icon does not mean that you should press jump, it means that you /can/ press jump. You still have to orient yourself correctly and make sure there's something to jump to. Leaps of faith do not go rewarded!To be thorough, the story was very good too. I don't know if the dialog was excellent, but it was interesting and sometimes even darkly humorous, and the voice acting was quite suitable. The game is mostly an adventure, so there isn't much plot, but the conclusion is excellent and I thought it was very amusing. I can't get the imagery from the end out of my head.Quantum Theory wasn't perfect, but it was outstanding in so many ways that I think it was definitely worth the preorder price. I know I'll recommend it to my friends and I look forward to more games from Team Tachyon (if they aren't dissolved first).(I haven't played Gears of War, but please remember: even if Gears of War is better, that does not make Quantum Theory worse.)
B**S
Good story, original use of environment, great multiplayer.
This game is a blast! I can't understand why so many people reviewed this game badly based on assumptions and only playing the demo. It's a shame that ignorance can lead to a game to never take off despite having good game dynamics. I feel bad for those that will pass on the opportunity to enjoy a good game based on reviewers not taking their job/hobby seriously.The campaign was a lot of fun. The game has a very interesting story that I won't spoil for you. Voice acting was well done and the overall tone of the acting fit in well with the game environment. People may say that it is a copycat game because it incorporates a functional cover system. Yet, no one ever speaks ill of games who's cover system never worked to begin with, like Killzone 2, which attempted the same exact thing, yet failed. Another positive is the unique use of environment. I really enjoyed an atypical approach to a battlefield. It was fun and challenging to traverse terrain that changes and moves during combat.The multiplayer aspect of this game is the real gem. Progressing throughout the single player campaign, unlocking trophies and discovering secrets unlocks multiplayer characters that you can battle with. Each weapon selection has it's own ups and downs and all are effective to use. There are no perks, or powerups or weapon attachments, but did Battlefront need any to be a spectacular game? Teamwork is a must in multiplayer. That's where the addictive aspect of the game rings true. Developing tactics, helping friends up who have almost died and just hunting down the enemy in groups of four is great fun.Positives aside, there are a few problems with the game. Multiplayer lacks the ability to form teams; players are randomly selected to form each team. There are no dedicated servers, so it's quite possible to run into players that lag a great deal. I personally don't like games that have powerful weapons scattered throughout the level like Uncharted 2, but that's my personal preference. In fact, multiplayer in Quantum Theory has a similar feel to Uncharted 2's multiplayer. Another issue is the lack of people playing. It does take a while to get a multiplayer game started, just because the community is still small.I have a theory as to why reviewers bash the game. I suspect Americans do not like difficult games. I won't lie, this game can be quite a challenge from time to time. Some people take failure as a personal insult instead of approaching the problem from a new angle. This is something I appreciate about the game; making me stop and think instead of grinding forward. It's like an adventure game in that aspect, but without the old, tired, movable boxes thing. With that in mind the game is really not that difficult on Hard. World at War was much more difficult and annoying on hard than Quantum Theory.I hope people give it a fair shot. This game really deserves some positive attention.
A**S
Kemco is good
Came in new condition for a game that is from 2 generations before but loved it
M**E
Not bad...but no Gears of War.
I try to keep an opened mind when playing video games allowing the game to do what its designed to do...distract and entertain. However, once I started playing the game, the similarities to Gears Of War struck out and worse, I felt I was playing a cheap rip off copy.The story line is basic at best. You play Sid, a dark, broken warrior who's only life purpose is to destroy a tower. At the beginning of the game you meet some obnoxious soldiers who simply get in your way, but luckily die off very quickly in the game, making you wonder what the point of them was in the first place.Then you meet a girl who helps out in better ways than the soldiers did, but honestly, does little for gamer emotional investment. The fight scenes are brain dead, repetive shooting of the same boring creatures. The graphics are outdated and the controls try to mimick GOW but fail miserably. The action sequences are slow and painful due to an aiming blunder the game has, making it hard to hit targets.However, the game wasn't all bad and it does pick up as you get deeper involved in the storyline. Its a game you hope to pick up as second hand and with a little patience and pesistence, proves to be a bit entertaining. I'd wait to buy the cheaper copy once this game has been released longer. I definately wouldn't suggest paying full price. Not worth it.
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2 weeks ago
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