

🏆 Elevate your duel with divine power – don’t just play, ascend!
Repos Production 7 Wonders: Duel - Pantheon is a premium expansion for the award-winning 7 Wonders Duel card game, introducing two new wonders, grand temples that revolutionize Age III gameplay, and the ability to recruit patron gods from five ancient civilizations. Designed for two players aged 10+, it enhances strategic depth and replayability without requiring assembly or batteries.










| ASIN | B01K9MNAOG |
| Assembly Required | No |
| Batteries Included? | No |
| Batteries Required? | No |
| Best Sellers Rank | #9,961 in Toys ( See Top 100 in Toys ) #298 in Board Games |
| Color | Multicoloured |
| Customer Reviews | 4.8 4.8 out of 5 stars (13,802) |
| Date First Available | 11 September 2016 |
| Educational Objective(s) | Develop critical thinking and strategic planning skills while learning about ancient civilizations |
| Item model number | SEV09 |
| Language | English |
| Manufacturer recommended age | 10 - 18 years |
| Material Type(s) | Cardboard |
| Number of Game Players | 2 |
| Number of Puzzle Pieces | 1 |
| Product Dimensions | 20.4 x 10.3 x 0.1 cm; 260 g |
| Release date | 1 March 2018 |
| Remote Control Included? | No |
A**S
It seems a great game
When I first opened it , i thought it was missing first age pack , but I was not , it is included with the another card packs
N**R
7 Wonders Duel is an outstanding board game that is perfect for two players. The game is easy to learn, but provides endless hours of strategic play. The game mechanics are well thought out and each turn offers new challenges and opportunities for players to build their civilizations. The game components are of high quality, with well-designed cards and a sturdy game board. The rules are clear and concise, making it easy for new players to jump in and start playing. The game play is fast-paced and exciting, with players making decisions about which wonders to build, which resources to gather, and which military actions to take. One of the best aspects of 7 Wonders Duel is that each game is different. The wonder cards and the order they are played change with each game, offering a unique experience each time you play. The game also scales well, with different difficulty levels available depending on the skill level of the players. Overall, 7 Wonders Duel is an excellent board game that provides a challenging and enjoyable experience for two players. Whether you're a seasoned gamer or new to the hobby, I highly recommend this game. It's a great addition to any game collection and is sure to provide hours of fun.
C**H
Depuis le temps qu'on me conseillait ce jeu et qu'il manquait à ma déjà imposante ludothèque, voilà c'est fait et je confirme les commentaires précédents. C'est un jeu à la fois simple dans sa mécanique, très beau visuellement et très riche en possibilités. Adaptation du jeu Seven Wonders à deux joueurs, cette version se joue en collectant des ressources pour augmenter ses forces tout en contrôlant autant que faire se peut le développement du joueur adverse. C'est sur cet équilibre que la victoire se fera. Et ce n'est pas simple puisqu'il faut contrôler le tour de pioche plusieurs coups à l'avance. Le jeu se passe dans l'antiquité et le design est vraiment très beau avec du matériel de bonne qualité et la possibilité de jouer des extensions. A chaque tour, on doit ramasser une carte grâce à soit de la monnaie soit des ressources qu'on collecte via les cartes au cours du jeu, tout est dans l'art de bien gérer à la fois ressources et finances. On peut faire un certain nombre d'actions avec ses cartes et, c'est retors, mais on peut aussi plomber l'autre ce qu'il faut d'ailleurs faire impérativement. A Seven Wonders Duel, il faut garder un œil sur tout car votre adversaire peut gagner financièrement, militairement, par la conquête de points de victoire ou encore par son avance scientifique. L'atout de ce jeu réside dans sa simplicité d'une part et sa grande richesse de possibilités d'autre part. Il sera parfait pour jouer à deux voire en équipes de deux, dès l'âge de 8/10 ans selon les enfants car les façons les plus retorses de jouer leur seront un peu compliquées à saisir. Il y a une petite part de chance au tirage mais une grosse part de calcul et de réflexion. Du reste, on peut tester ce jeu sur Board Game arena donc ça permet de se faire une idée. Très addictif pour des parties de 15/20 minutes.
M**E
Super jeu, super extension. Cette extension apporte une autre dimension au jeu DUEL qui au bout de 50 parties peut commencer à être un peu prévisible. Je recommande !
E**M
If you aren't thrilled with the 2-player version of the original 7 Wonders game, you'll probably find Duel to be a major improvement. Duel pares down some of the complexity of 7 Wonders while at the same time adding intrigue. In each of the three ages, a matrix of cards is formed so that only a few cards are available at one time. Many of the cards are also face-down until activated, which creates quite a bit of tension during the game. There are three paths to victory in Duel: producing buildings and wonders, collecting six science symbols, or reaching the maximum level on the military conquest track. I've played about 10 games to this point, and it's clear that setting up production to earn victory points is the dominant strategy. Focusing solely on the science or conquest path can be rough. Be flexible, though -- your opponent's moves may point out the best path. Some ratings... LEARNING CURVE: Low. Newcomers should grasp the game easily within 15 minutes, even without knowing how to play 7 Wonders. GAME FLOW: Quick. There are few (but many times tough) decisions to make on a turn. Since this is only a 2-player game, you don't have to wait long for your next turn. INTENSITY: Above average. Even though Duel's strategy is rather light, you're often faced with the dilemma of taking a good card while potentially revealing a card that gives your opponent exactly what they need. REPLAYABILITY: Above average. Each game feels different since not all components are in play every time, and the card matrix helps randomize outcomes. THEME: Average. During the game, I'm focused more on what the card gives me rather than the building or wonder itself. The original 7 Wonders does a little better in this area. COMPONENT QUALITY: Average. The building cards are of the smaller Euro-size, but this helps reduce the size of the card matrix. The box insert is designed well to organize game components. The Wonder cards tend to warp over time. Overall, Duel is one of the best 2-player games in my collection, especially if I'm looking for a quick 30-minute game. Strong recommend.
M**E
Adaptation pour deux réussie, des heures de plaisir en perspective.
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